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Grand Theft Auto is a “Sandbox” Game, but There are Weapons, Criminals, and Prostitutes in the Sandbox: Response to Ferguson and Donnellan (2017)

机译:侠盗猎车手(Grand Theft Auto)是一款“沙盒”游戏,但沙盒中有武器,罪犯和妓女:对弗格森和唐纳兰的回应(2017)

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摘要

In this issue, (Ferguson, C. J., & Donnellan, B. D., Journal of Youth and and Adolescence, published online 21 June 2017) criticize one of our studies (Gabbiadini, A., Riva, P., Andrighetto, L., Volpato, C., & Bushman, B. J., PLoS ONE, 11: 1-14, 2016) that found violent sexist video games can reduce empathy for female violence victims in male players who identify with violent male game characters, and do so by increasing masculine beliefs. Their main criticism is a "straw person" argument built on a claim that we never made (i.e., a direct effect of sexist-violent video games on empathy). They also made several other criticisms of our article. We appreciate the opportunity to respond to their criticisms in this article. We also point out some flaws in their reanalysis. Despite their criticisms, the core contributions of our original article remain intact.
机译:在本期中(Ferguson,CJ和Donnellan,BD,青年与青少年杂志,于2017年6月21日在线发布)批评了我们的一项研究(Gabbiadini,A.,Riva,P.,Andrighetto,L.,Volpato, (C.,&Bushman,BJ,PLoS ONE,11:1-14,2016)发现,暴力性别歧视视频游戏可以减少认同暴力男性游戏角色的男性玩家对女性暴力受害者的同情,并通过增强男性信仰来实现。他们的主要批评是基于“我们从未提出过”的主张(即,基于性别歧视的视频游戏对移情的直接影响)的“稻草人”论点。他们还对我们的文章提出了其他一些批评。我们感谢有机会在本文中回应他们的批评。我们还指出了它们重新分析的一些缺陷。尽管他们提出了批评,但我们原始文章的核心内容仍然完整。

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